Sunday, August 31, 2025

493 Week 1: Planning

 

8/30/25

Post 1: Planning


            For me, the goal by the end of this semester is to have produced one strong animation and one rigged character that I could feel proud implementing into my portfolio/demo reel. Throughout my previous semesters, I've done many short animation clips and ball animations, but none of them I was proud enough on to put them in a professional reel. I always caught myself running out of time before the assignment was due or being too meticulous on the details in the beginning to properly finish the project. So, this semester, I want to take my time producing two impressive pieces that I want to proudly show my peers. 


      


            Since this was the first week of classes, I've been working on a ton of assignments and hadn't gotten around to thinking so in depth on the first project I want to do. What I know at the moment is that I want to start an animation project that reflects a cartoon yet realistic style of movie, similar to Shrek and Tangled.

            During the second half of the semester, I will be changing sides and joining Frank's side to work on a rigging project. What I would like to accomplish is a fully rigged character that you would see in studios like Disney, Pixar, or Dreamworks. I don't have many of the details for that project, but I have 8 weeks to figure it out so I'm good for now.


  • Timeline:

    • Week 1 & 2:
      • Introduce the project to Mark.
      • Work out the shots and the film I want to recreate.
      • Research more on the animation style used.
      • find and import models matching the film.

    • Week 3 & 4:
      • Insert edited sound piece.
      • Block the basic movements.
        • Maybe use the Mocap room for parts of animation.
      • fix any animation/rig issues.

    • Week 5 & 6:
      • Start filling in the details between the blocks.
      • Check in with Mark about keyframe timing.
      • Work on facial expressions and blinking keyframes.

    • Week 7 & 8:
      • Polish the Animation and make sure it matches sound clip.
      • Record polished product.

    • Finished Project 1!!!

    • Week 9 & 10:
      • Join Franks side to start on rigging project.
      • Explain what rig I want to work on.

    • Week 11 & 12:
      • Start rigging the basic skeleton.
      • Refer to cyclops project or videos if stuck.

    • Week 13 & 14:
      • Skeleton and parent functions should be done.
      • Start on the IK/FK work.
      • Work mostly on the feet, hands, and face.

    • Week 15 & 16:
      • Bind the skin to the skeleton and fix any movement errors.
      • Finally, submit both projects to be checked out!

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