Sunday, September 21, 2025

493 Week 4

 

9/21/2025

                     Post 4 Second Pose:

            This week was a good project work week. I focused on working on my anticipated second pose, being the jump-spin attack. I initially struggled with the foot placement as the jump started because I couldn't keep her heel on the ground, but after a lot of tweaking in the graph editor, I was able to fix that issue. The other issue was landing because I didn't have a full reference for that move, and I had to improvise with a recorded video of myself performing it to see how the human body turns throughout the spin and the weight of the feet landing after a jump. This is the video of the progress with the Toph rig. My plan for next week is to clean up this animation after I receive feedback and animate the smaller controls like the face, hair, and outfit folds.


This other video below showcases the progress on the rock assets in the scene, where I wanted to have an earth-bending move coming from Toph and attacking Azula, who isn't ready for animation just yet. With Azula, I would like to start on her only when I complete Toph because the fighting styles between the two are such polar opposites, I don't want to mix them up by accident. 



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