Tuesday, September 16, 2025

495 Week 2

  

9/16/2025

                         Weekly Review 2:

            During this week, we decided to work on going through the Medieval collection and choose what building assets we were going to use, the knights we were going to animate, and any other assets available to use for our commercial. We made slight changes and additions to the story to propel it in the direction we wanted to ultimately have it at. We've kept constant communication in the Discord chat, as well as constantly updating the Trello page to-do list, letting the group know what each of us is doing. The other day, one of our animators, Reed, changed the eye design on our dragon rig because the pupils of the original one was ultimately too small to see clearly. He also produced a simple bridge asset to use to place the dragon upon to get an accurate size to better resize the knights when we start on them.


The picture above shows how our rig is working and it's able to start being animated soon. The next on our to-do list is to get it successfully transferred over to Unreal. The photo below is part of our Trello page where we keep updated on who's doing what and how far along each person is working on their specific part. For this next week, the plan is to have all the assets allocated out to the respected jobs. The layout artist, Katherine, will start working on the scenes in Unreal and the animators, Nilo and Reed, will be working on the beginning animation of the dragon. Our goal is to have at least 2 shots from syncsketch to be replaced with the rough scenes.



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